
(*) V-Ray: Artifacts with adaptive lights in a certain interior scenes (*) VRayMDL: Add support for Ward BRDF in MDL plugin (*) VRayScene: Implement support for VRa圜ryptomatteElement

(*) VRayGLSL/VRayOSL: Added keyboard shortcuts, compile and reset options to QuickShader UI (*) VRayDenoiser: Switch to Optix 5.1 for the NVidia AI denoiser (*) VRayHDRI: Improved performance for tiled. (*) V-Ray/V-Ray GPU: Add a parameter for additional control of the auto-exposure (camera_autoExposure_compensation) (*) V-Ray: Initial support for direct rendering of CoronaMtl and most materials from the Corona material library Debug Shading Easily isolate textures, materials and geometry to help debug large shading networks in V-Ray IPR and V. V-RAY NEXT, UPDATE 3 – V-RAY GPU WITH RTX SUPPORT NOW AVAILABLE. Resumable Rendering Stop your render at any point and pick up where you left off. V-Ray Denoiser Automatically remove noise and cut render times by up to 50%.

